From this website, you can actually write us a message from the section "Contact Us"
You have to be very specific, you have to fill in this form and specify precisely the list of rewards you want to have, with the most accurate details. :)
Polls are public. Here's list of points per vote:
We set some extra rewards in extension to Patreon's standard rewards, here they are:
At everytime you pledge, you will get the newest beta release every 20th of the month.
As a little team, we cannot fund everything (or it will takes a life to release a single videogame, you know for priorities, etc.).
We enabled this feature to avoid scammers, so that means your funds will be took by Patreon in the instant that you will pledge, and after that Patreon will charge you automatically on the 1st of the next month.
1 - Paying the people that are actively working on the game.
Actually the making of this game is self funded, paying H+ scenes artists, investing time, hardware, etc.
To give us suggestions, advices, hints, and obviously to get your reward!
Because commissioning adult scenes in SD has lower costs compaired to HD :)
- The Legend of Versyl 2: The Dark Lord
Open the in-game user menu, click on cheat, write the cheat and confirm. That's all.
Absolutely not, we develope fantasy games, all events are based on fictions.
We currently use RPG Maker MV with tons of plugins to enhance the game experience.
At the moment Patreon's entire income are reinvested in our projects, but if you are skilled and you want to give it a try you can contact us and send us a request! :)
Maybe when we reach at least 1000 supporters. Who knows.
Yeah, we think about it almost every day... Problem is that we already have an official job, and starting a new job like this would be like swimming in a Sea of Sharks. We will need to get more known before do this step. :)
It started all one night, drinking whiskey out of a bar. I (Alex) started talking to a friend about modern video games, and how many dynamics have gone through the historical RPGs that at the time came out for PSX.
The web issue is usually the visibility. If we see projects that we like, we advertise them for free on our website.
it's a way to give people the visibility we think they deserve even if we're not famous.
It's me, Alex. My friend got married and left the Team saying that he was "too grown up" for video games. :)
Let's start by saying that Patreon is a great platform, it lets you create things with incredible ease.
About other Patreon creators I think there are three kinds of creators:
We are in the first category because we are driven by passion.
In the second category, people who take advantage of the people's money by extending the broth as much as possible, and those people for me can totally burn.
The third is a category of all respect, people who have realized their dreams: people with values to be estimated.
Because Kickstarter is usually used for immense projects. We are not at those levels, but we hope to reach that levels one day.
Well, thinking to fund a free game with the few $20 supporters that we have would be totally crazy, so we created the shop to get more funds and be able to fund more our projects. Having more funds will make us able to make more commissions and speed up the development time.